Night Of Madness
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Sub-title
Ethshar 7
Author
Genre
Subgenre
Language
English
Producer
Year
2000
Rating
Lawrence Watt-Evans' tales of the magical land of Ethshar have been sorely missed. Now, after nearly ten years, he brings a new tale of mystery, magic, and madness.
The Night of Madness begins when a mysterious object falls from the heavens, creating a wave of magic in all directions. This magic sends a dream throughout the inhabited World, and all who have the dream awaken in panic, and power; for many of them, the wave brings not only a dream but an infusion of warlockry, born of the mysterious object now recognized as The Source.
Warlockry has never been seen in Ethshar until now, and with a random assortment of newly-made warlocks scattered throughout the land, all hell breaks loose. Looting and rioting, petty personal revenge, and uncontrollable madness run rampant over the land. Worse, people are hearing a mysterious, irresistible call to The Source, and once they follow, they never return.
The power-hungry Lord Faran sees opportunity in the chaos and seeks to use his newfound warlock powers to overthrow the government and take possession of the throne for himself. His nephew, the young Lord Hanner, sees the folly in this plan and struggles to restore order to the royal compound, but he is cast out of the palace in the confusion. Now he must figure out a way to stop his uncle, help the government and the Wizards' Guild reach a compromise, choose which side to join, woo his true love, and return peace and calm to Ethshar once again.
The Night of Madness begins when a mysterious object falls from the heavens, creating a wave of magic in all directions. This magic sends a dream throughout the inhabited World, and all who have the dream awaken in panic, and power; for many of them, the wave brings not only a dream but an infusion of warlockry, born of the mysterious object now recognized as The Source.
Warlockry has never been seen in Ethshar until now, and with a random assortment of newly-made warlocks scattered throughout the land, all hell breaks loose. Looting and rioting, petty personal revenge, and uncontrollable madness run rampant over the land. Worse, people are hearing a mysterious, irresistible call to The Source, and once they follow, they never return.
The power-hungry Lord Faran sees opportunity in the chaos and seeks to use his newfound warlock powers to overthrow the government and take possession of the throne for himself. His nephew, the young Lord Hanner, sees the folly in this plan and struggles to restore order to the royal compound, but he is cast out of the palace in the confusion. Now he must figure out a way to stop his uncle, help the government and the Wizards' Guild reach a compromise, choose which side to join, woo his true love, and return peace and calm to Ethshar once again.